Start with a name, a move or a question.

The item shelf

Look up the English item descriptions shipped with the game. Presence here does not confirm an item is obtainable in every mode.

151 results

Leftovers

An item to be held by a Pokémon. The holder’s HP is slowly but steadily restored throughout every battle.

Life Orb

An item to be held by a Pokémon. It boosts the power of moves but at the cost of some HP on each hit.

Choice Band

An item to be held by a Pokémon. This curious headband boosts Attack but only allows the use of one move.

Choice Specs

An item to be held by a Pokémon. These curious glasses boost Sp. Atk but only allow the use of one move.

Choice Scarf

An item to be held by a Pokémon. This curious scarf boosts Speed but only allows the use of one move.

Focus Band

An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.

Focus Sash

An item to be held by a Pokémon. If the holder has full HP, it will endure a potential KO attack with 1 HP. The item then disappears.

Quick Claw

An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally.

Scope Lens

An item to be held by a Pokémon. It’s a lens for scoping out weak points. It boosts the holder’s critical-hit ratio.

Razor Claw

An item to be held by a Pokémon. This sharply hooked claw increases the holder’s critical-hit ratio.

Wide Lens

An item to be held by a Pokémon. It’s a magnifying lens that slightly boosts the accuracy of moves.

Zoom Lens

An item to be held by a Pokémon. If the holder moves after its target moves, its accuracy will be boosted.

Lucky Egg

An item to be held by a Pokémon. It’s an egg filled with happiness that earns the holder extra Exp. Points in battle.

Amulet Coin

An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle.

Shell Bell

An item to be held by a Pokémon. The holder restores a little HP every time it inflicts damage on others.

Big Root

An item to be held by a Pokémon. It boosts the amount of HP the holder restores from HP-stealing moves.

Black Sludge

An item to be held by a Pokémon. It gradually restores HP to Poison-type Pokémon. It damages any other type.

Rocky Helmet

An item to be held by a Pokémon. If the holder is hit, the attacker will also be damaged upon contact.

Expert Belt

An item to be held by a Pokémon. It’s a well-worn belt that slightly boosts the power of supereffective moves.

Muscle Band

An item to be held by a Pokémon. This headband exudes strength, slightly boosting the power of physical moves.

Wise Glasses

An item to be held by a Pokémon. This thick pair of glasses slightly boosts the power of special moves.

King’s Rock

An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.

Bright Powder

An item to be held by a Pokémon. It casts a tricky glare that lowers the opposing Pokémon’s accuracy.

Lax Incense

An item to be held by a Pokémon. The beguiling aroma of this incense may cause attacks to miss its holder.

Metronome

An item to be held by a Pokémon. It boosts moves used consecutively but only until a different move is used.

Light Clay

An item to be held by a Pokémon. Protective moves like Light Screen and Reflect will be effective longer.

Sitrus Berry

A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by a small amount during battle.

Oran Berry

A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by 10 points during battle.

Lum Berry

A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from any status condition during battle.

Charcoal

An item to be held by a Pokémon. It’s a combustible fuel that boosts the power of Fire-type moves.

Mystic Water

An item to be held by a Pokémon. This teardrop-shaped gem boosts the power of Water-type moves.

Miracle Seed

An item to be held by a Pokémon. It’s a seed imbued with life-force that boosts the power of Grass-type moves.

Magnet

An item to be held by a Pokémon. It’s a powerful magnet that boosts the power of Electric-type moves.

Never-Melt Ice

An item to be held by a Pokémon. It’s a heat- repelling piece of ice that boosts the power of Ice-type moves.

Black Belt

An item to be held by a Pokémon. This belt helps the wearer to focus and boosts the power of Fighting-type moves.

Poison Barb

An item to be held by a Pokémon. This small, poisonous barb boosts the power of Poison-type moves.

Soft Sand

An item to be held by a Pokémon. It’s a loose, silky sand that boosts the power of Ground-type moves.

Sharp Beak

An item to be held by a Pokémon. It’s a long, sharp beak that boosts the power of Flying-type moves.

Twisted Spoon

An item to be held by a Pokémon. This spoon is imbued with telekinetic power and boosts Psychic-type moves.

Silver Powder

An item to be held by a Pokémon. It’s a shiny silver powder that will boost the power of Bug-type moves.

Hard Stone

An item to be held by a Pokémon. It’s a durable stone that boosts the power of Rock-type moves.

Spell Tag

An item to be held by a Pokémon. It’s a sinister, eerie tag that boosts the power of Ghost-type moves.

Dragon Fang

An item to be held by a Pokémon. This hard and sharp fang boosts the power of Dragon-type moves.

Black Glasses

An item to be held by a Pokémon. It’s a pair of shady-looking glasses that boost the power of Dark-type moves.

Metal Coat

An item to be held by a Pokémon. It’s a special metallic film that can boost the power of Steel-type moves.

Silk Scarf

An item to be held by a Pokémon. It’s a sumptuous scarf that boosts the power of Normal-type moves.

Fairy Feather

No English description is available in this data snapshot.

Assault Vest

An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves.

Eviolite

A mysterious evolutionary lump. When held by a Pokémon that can still evolve, it raises both Defense and Sp. Def.

Air Balloon

An item to be held by a Pokémon. The holder will float in the air until hit. Once the holder is hit, this item will burst.

White Herb

An item to be held by a Pokémon. It will restore any lowered stat in battle. It can be used only once.

Power Herb

A single-use item to be held by a Pokémon. It allows the holder to immediately use a move that normally requires a turn to charge.

Quick Powder

An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Speed stat.

Soothe Bell

An item to be held by a Pokémon. The comforting chime of this bell calms the holder, making it friendly.

Smoke Ball

An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon encounter without fail.

Macho Brace

An item to be held by a Pokémon. This stiff, heavy brace helps Pokémon grow strong but cuts Speed in battle.

Exp. Share

Turning on this special device will allow all the Pokémon on your team to receive Exp. Points from battles.

Fire Stone

A peculiar stone that can make certain species of Pokémon evolve. The stone has a fiery orange heart.

Water Stone

A peculiar stone that can make certain species of Pokémon evolve. It is the blue of a pool of clear water.

Thunder Stone

A peculiar stone that can make certain species of Pokémon evolve. It has a distinct thunderbolt pattern.

Leaf Stone

A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable leaf pattern.

Moon Stone

A peculiar stone that can make certain species of Pokémon evolve. It is as black as the night sky.

Sun Stone

A peculiar stone that can make certain species of Pokémon evolve. It burns as red as the evening sun.

Shiny Stone

A peculiar stone that can make certain species of Pokémon evolve. It shines with a dazzling light.

Dusk Stone

A peculiar stone that can make certain species of Pokémon evolve. It holds shadows as dark as can be.

Dawn Stone

A peculiar stone that can make certain species of Pokémon evolve. It sparkles like a glittering eye.

Ice Stone

A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable snowflake pattern.

Rare Candy

A candy that is packed with energy. When consumed, it will instantly raise the level of a single Pokémon by one.

Protein

A nutritious drink for Pokémon. When consumed, it raises the Attack base points of a single Pokémon.

Iron

A nutritious drink for Pokémon. When consumed, it raises the Defense base points of a single Pokémon.

Calcium

A nutritious drink for Pokémon. When consumed, it raises the Sp. Atk base points of a single Pokémon.

Zinc

A nutritious drink for Pokémon. When consumed, it raises the Sp. Def base points of a single Pokémon.

Carbos

A nutritious drink for Pokémon. When consumed, it raises the Speed base points of a single Pokémon.

HP Up

A nutritious drink for Pokémon. When consumed, it raises the HP base points of a single Pokémon.

PP Up

A medicine that slightly raises the max PP of a single selected move that has been learned by a Pokémon.

PP Max

A medicine that optimally raises the max PP of a single selected move that has been learned by a Pokémon.

Poké Ball

A device for catching wild Pokémon. It’s thrown like a ball at a Pokémon, comfortably encapsulating its target.

Great Ball

A good, high-performance Poké Ball that provides a higher success rate for catching Pokémon than a standard Poké Ball.

Ultra Ball

An ultra-high-performance Poké Ball that provides a higher success rate for catching Pokémon than a Great Ball.

Master Ball

The best Poké Ball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail.

Potion

A spray-type medicine for treating wounds. It can be used to restore 20 HP to a single Pokémon.

Super Potion

A spray-type medicine for treating wounds. It can be used to restore 60 HP to a single Pokémon.

Max Potion

A spray-type medicine for treating wounds. It can be used to completely restore the max HP of a single Pokémon.

Revive

A medicine that can be used to revive a single Pokémon that has fainted. It also restores half of the Pokémon’s max HP.

Max Revive

A medicine that can be used to revive a single Pokémon that has fainted. It also fully restores the Pokémon’s max HP.

Repel

An item that prevents any low-level wild Pokémon from jumping out at you for a while.

Escape Rope

A long and durable rope. Use it to escape instantly from locations like caves or dungeons. It can be used any number of times.

Nugget

A nugget of the purest gold that gives off a lustrous gleam in direct light. It can be sold at a high price to shops.

Star Piece

A small shard of a beautiful gem that gives off a distinctly red sparkle. It can be sold at a high price to shops.

Stardust

Lovely red sand that flows between the fingers with a loose, silky feel. It can be sold at a low price to shops.

Comet Shard

A shard that fell to the ground when a comet approached. It can be sold at a high price to shops.

X Attack

An item that sharply boosts the Attack stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.

X Defense

An item that sharply boosts the Defense stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.

X Speed

An item that sharply boosts the Speed stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.

Dire Hit

An item that greatly raises the critical-hit ratio of a Pokémon during a battle. It can be used only once and wears off if the Pokémon is withdrawn.

Ether

This medicine can be used to restore 10 PP to a single selected move that has been learned by a Pokémon.

Elixir

This medicine can be used to restore 10 PP to each of the moves that have been learned by a Pokémon.

Max Elixir

This medicine can be used to fully restore the PP of all of the moves that have been learned by a Pokémon.

Honey

A sweet honey collected by Pokémon. It has a lush aroma and can be sold at a low price to shops.

Cleanse Tag

An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party.

Everstone

An item to be held by a Pokémon. A Pokémon holding this peculiar stone is prevented from evolving.

Lucky Punch

An item to be held by Chansey. This pair of lucky boxing gloves will boost Chansey’s critical-hit ratio.

Big Nugget

A big nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.

Grip Claw

An item to be held by a Pokémon. It extends the duration of multi-turn attacks, such as Bind and Wrap.

Berry Juice

A 100 percent pure juice made of Berries. It can be used to restore 20 HP to a single Pokémon.

Flame Orb

An item to be held by a Pokémon. It’s a bizarre orb that will afflict the holder with a burn during battle.

Toxic Orb

An item to be held by a Pokémon. It’s a bizarre orb that will badly poison the holder during battle.

Snowball

An item to be held by a Pokémon. It boosts Attack if the holder is hit with an Ice-type attack. It can only be used once.

Binding Band

An item to be held by a Pokémon. It’s a band that increases the power of binding moves used by the holder.

Adrenaline Orb

If held by a Pokémon, it boosts Speed when intimidated.

Leek

An item to be held by Farfetch’d. This very long and stiff stalk of leek boosts its critical-hit ratio.

Razor Fang

An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.

Cell Battery

An item to be held by a Pokémon. It boosts Attack if the holder is hit with an Electric-type attack. It can only be used once.

Reaper Cloth

A cloth imbued with horrifyingly strong spiritual energy. It’s loved by a certain Pokémon.

Electirizer

A box packed with a tremendous amount of electric energy. It’s loved by a certain Pokémon.

Adamant Orb

A brightly gleaming orb to be held by Dialga. It boosts the power of Dragon- and Steel-type moves when it is held.

Smooth Rock

An item to be held by a Pokémon. It extends the duration of the move Sandstorm when used by the holder.

White Flute

A flute made from white glass. It makes it easier to encounter weak Pokémon in the place you use it.

Shed Shell

An item to be held by a Pokémon. This discarded carapace enables the holder to switch out of battle without fail.

Protector

A protective item of some sort. It is extremely stiff and heavy. It’s loved by a certain Pokémon.

Griseous Orb

A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves when it is held.

Lustrous Orb

A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon- and Water-type moves when it is held.

Soul Dew

A wondrous orb to be held by either Latios or Latias. It raises the power of Psychic- and Dragon-type moves.

Silver Wing

A strange, silvery feather that sparkles.

Rainbow Wing

A mystical rainbow feather that sparkles.

Bicycle

A folding Bicycle that enables a rider to get around much faster than a pair of Running Shoes will allow.

Soda Pop

A highly carbonated soda drink. It can be used to restore 50 HP to a single Pokémon.

Iron Ball

An item to be held by a Pokémon. It lowers Speed and allows Ground-type moves to hit Flying types and holders that are levitating.

Thick Club

An item to be held by Cubone or Marowak. It’s a hard bone of some sort that boosts the Attack stat.

Metal Powder

An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Defense stat.

Rage Candy Bar

Mahogany Town’s famous candy. It can be used once to heal all the status conditions of a Pokémon.

Fresh Water

Water with high mineral content. It can be used to restore 30 HP to a single Pokémon.

Full Heal

A spray-type medicine that is broadly effective. It can be used to heal all the status conditions of a single Pokémon.

Burn Heal

A spray-type medicine for treating burns. It can be used to heal a single Pokémon suffering from a burn.

Ice Heal

A spray-type medicine for treating freezing. It can be used to thaw out a single Pokémon that has been frozen solid.

Paralyze Heal

A spray-type medicine for treating paralysis. It can be used to free a single Pokémon that has been paralyzed.

Awakening

A spray-type medicine to wake the sleeping. It can be used to rouse a single Pokémon from the clutches of sleep.

Antidote

A spray-type medicine for treating poisoning. It can be used to lift the effects of being poisoned from a single Pokémon.

Poké Flute

A flute that can play with such a beautiful tone that even sleeping Pokémon find themselves woken up.

Coin Case

A case for holding coins obtained at the Game Corner. It can hold up to 50,000 coins.

Old Rod

An old and beat-up fishing rod. Use it at any body of water to fish for wild aquatic Pokémon.

Silph Scope

A scope that lets you see what cannot usually be seen. It is made by Silph Co.

Guard Spec.

An item that prevents stat reduction among the Trainer’s party Pokémon for five turns after it is used in battle.

Lemonade

A very sweet and refreshing drink. It can be used to restore 70 HP to a single Pokémon.

Poké Doll

A doll that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon.

S.S. Ticket

A ticket required for sailing on the ferry S.S. Aqua. It has a drawing of a ship on its front.

TM Case

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Max Ether

This medicine can be used to fully restore the PP of a single selected move that has been learned by a Pokémon.

Secret Key

A high-tech key that has to be used at a specific location. It emits a special electronic signal to open a door.

Dowsing Machine

A high-tech machine that shows the location of invisible items. It’s attached to the head when in use.

Gold Teeth

A set of golden false teeth lost by the Safari Zone’s warden. They make his smile sparkle.